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fuighy

29
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6
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A member registered Mar 28, 2022

Recent community posts

Nevermind, i just got it

My 8 bit register:

menu > library > bus (under the built-in section) > star

You have to add a third register and a counter for it to be a full CPU.

You know you could have combined to sub, add, xor, or, and, nand, nor, and xnor all into one alu, right?

Can you give the save folder? I would love to look around it.

Z#

This is... wow...

I need this, like you take 8 wires and turn it into a one-byte wire with a coupler, and you can decouple it, so you can make an 8 bit adder with 2 8 bit pins instead of 16 1 bit pins.

Same thing.

That’s just an AU.

That's a feature that he made for his video. It's disabled by default, the only way to activate it is by going into the code of the game.

You can also make an XOR gate like this: See if that helps.

I don't know what and how to edit the code, but i know how to get the code.

Go to this website:

https://github.com/SebLague/Digital-Logic-Sim

Then click on the green "Code" button and then click "Download zip".

Then go to your file explorer and right click on the file and click "Unzip".

Then, finally go into the folder to edit the code.

(I don't know what to change in the folder though).

That's a feature that he made for his video. It's disabled by default, the only way to activate it is by going into the code of the game.

(1 edit)

If you connect multiple wires to the same input of a chip it starts blinking really fast. Maybe there’s just two wires connected to the same input but they’re on top of each other, so you don’t see.

(1 edit)

A way to condense 8 bits into 1 byte, which can travel with the data onto one wire, and have 1 byte inputs and outputs. There would also be condensers and expanders to turn 8 bits into a byte and the other way around.

An HDD to store data.

A black and white screen where you power the X and Y inputs and those coordinates get filled in with black.

An input, like a button, where it temporarily powers something for about a second before switching back.

A way to zoom out from the current perspective, would be useful for stuff like 16-bit or 32-bit computers that people might make.

About 3/4 of a year probably.

He made 4 videos. The first and second ones use v1.0.0 (go to his other project, DLS old version), the third uses v1.0.1, and the fourth uses v1.0.2

Yeah.

That's the old version, first click on menu, then click save.

I mean share the mod to expand the play area

Can you please share the modded version of the game, where you can zoom out? I’m bad at coding.

Can you please share your file of the modded game?

(1 edit)

I need a tutorial on how to change the code like this to add that in.

I’m making a computer, and i really need this because it gets really annoying to either look deep, deep inside the chips to find the displays, or attaching new displays outside.

I guess you wanna make a game... Me too...

There would be 3 R G B inputs. and you'd power each one to create light.

Tip: Use X and Z to use modded new cells.